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Clocks

Clocks

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Devlog

  • Game Macro
    March 29, 2022 by CR1S_507#Game Macro
    https://docs.google.com/spreadsheets/d/1qQY2fuGwR3t1GLyQNCygHGPFjYKKf5kxGLIAjeb2... Continue reading
  • Game Design Document
    March 29, 2022 by CR1S_507#GDD
    https://docs.google.com/document/d/16g4xlCLGVWjOe9hXmbIPCS6y5TQW6p6RogLCNEYemQ4/... Continue reading
  • Weekly Development Log 2
    March 22, 2022 by CR1S_507#clock, #dev, #powerup
    The main idea of the game is to avoid running out of time. to do so, players will need to collect the clock to add time to the timer. If the timer reaches 0s, it will be game over. At the start of the... Continue reading
  • Weekly Development Log 1
    March 14, 2022 by CR1S_507
    Since I am working in this game solo, I'm in charged of every area. Two weeks ago I was looking for feedbacks on how to improve my game core mechanics. My class teammates suggest that I could implemen... Continue reading
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